B. Alignment Reduction
If you deploy your corporate fighters in groups
of about 20 per sector in defensive mode, when good aligned traders come
warping through destroying your fighters, it will gradually erode their
alignment. If they're not careful they could find themselves turning evil
in an ISS! (This only works if you are good aligned also)"I believe this
is either sysop configurable or only true in older versions of TW2002 before
ver. 2.01](DMD 5/30/96)
Q: A Corporation in my game deploys a bunch
of fighters around the universe, it's killing my alignment taking out their
fighters! How can I get around this?
A: Rather then attacking with enough fighters
to take out the whole group, attack with 1 or 2 fighters at a time and
wear them down. In addition to not losing your alignment, your enemy will
have pages upon pages of messages to wade through! Better use a macro for
this. If your alignment drops below 1000 you can get it back to 1000 by
asking for another commission.
"This is not the case with Version 2.0, beta
8. You have to work up to it again." (DMD 4/25/96)]
"One good way to go evil quick that takes one
turn, and only one turn, and should be done only if you have little to
no experience. This method is easy. Go to the StarDock, and go to the Lost
Trader's Tavern. Talk to the 'Grimy Trader in back', and say an expletive
to him. The F-word suffices. Your alignment and experience will both go
down by one. If you're a newbie in the game, and have no experience, you
can't lose any. Only your alignment will go negative." (TWB p. 10, ¶2,
1993)
The BEST way to lose all alignment (good or
evil) is to get killed at the stardock.. You can do this by going there
and then hit "u" and just keep giving him the wrong password until he kills
you. This will cost a days play so it's best to do this after having played
your turns for the day. When you log back in,you'll be at 0 alignment and
0 experience. (TW-FIDO, David Mccartney, 06/25/96 )