First, you need a LOT of money for this one, and a lot of time. This
requires that you do not mind losing a Level 4 or higher citadel (a minimum
of 20 days work..) I would suggest approaching this as an extremely violent
and expensive way of eradicating the competition. You first must have a
Level 4 citadel. Second, you must have enough credits to buy a few Genesis
Torpedoes. Third, you must know the location of one of your enemies shield
bugged planets. (one or more.. in the same sector that is) Fourth, you
must be up late. Buy enough genesis torpedoes so that you can fill the
sector of your enemy with planets to the maximum allowed by the game (the
usual value for this is 5 planets per sector). Fill it up until TradeWars
gives you a message telling you no more planets can be put in the sector.
Then place one fighter in your enemy's home sector (that means you
must destroy all the fighters there first). Then, go to your Level 4 or
higher Citadel planet and TransWarp the planet to the sector where you
just put the fighter. The sector is now OVERLOADED with planets. When
the External Maintenance is run, it will either say 'An Unstable Planetary
Mass was detected in sector XXX'. Or, if you're lucky, it will say 'DeathLand
Alpha collided with planet Enemy's-HomePlanet One' or something to that
extent. Sometimes the planets that are bare (that you created with Genesis
Torpedoes) will get destroyed or destroy another planet. Sometimes you
may be lucky enough to have one of the useless, barren planets you created
collide with your enemy's planet, so your Level 4 or higher planet is saved.
The reason I say be up late is because most of the time, the External
Maintenance program is run at midnight, so you have a MUCH lower chance
of your enemy assaulting your Level 4 planet or destroying one of the barren
planets.