I LOVE Imperial StarShips, don't you!!??? I LOVE being Evil, don't you!?! Well, you can have the best of both worlds. Get a Federal Commission (see 'Advanced Playing Techniques') and an Imperial StarShip, commonly known as an ISS. You must have first TRAPPED the Federals Fleet Admiral Clausewitz and Admiral Nelson, by getting them in a one warp sector (one warp in, one out) and putting a fighter in the sector that leads in and out of the sector they're in. It's very dangerous to do this while you're in an Evil ISS, so you should do it while you're still good. Just one fighter will stop them, but I would suggest more, on DEFENSIVE (so they don't slam into somebody else's shields and get all destroyed, freeing the Fed).
It's a good idea, if not a necessity to drop fighters on OFFENSIVE wherever
you go (except FedSpace of course). This is a good tracking system to get
a good glimpse of where your enemies are coming and going, and also makes
TransWarping a snap. But more importantly, it helps because Feds can't
pass through a sector with a fighter in it. Same with Aliens. When you
DO decide to go anywhere near FedSpace, you should density scan every sector
that you go to. If the number is over 400, then Holographically Scan the
sector. If it's a Fed, do as King Arthur (Monty Python of course!) and
'Run away! Run away!'. Deploy fighters as you go. You're safe in a sector
as long as it has a fighter in it.
"Can i still transwarp to fed space if i have an evil ISS..?"
"You can't even own an evil ISS anymore, Zyrain will waste you. Don't
bother trying, because you can't block him
anymore."
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