Interdictor Cruiser:

At first this ship appears to be a Game Killing Beast! Look again. The turn rate and low holds make it worthless for trading. It's possibly the only other ship other then the ISS that can clean out a planet. The inability to land on a planet requires another ship but that is only a minor problem when invading a planet. It's high Transporter range make it more of a space station (transporter) then anything else. Once maxed out it is the BEST planet defender you can park in over a planet. The Interdictor Generator is almost worthless as the turn rate and cost of ship capturing make this method of earning money pointless.
 
Q: Does the Photon dampen the effects of an Interdictor on a shielded planet?
A: Yes.

Q: If I'm in an Interdictor Cruiser with ore in my holds will I trap anyone who comes in the sector?
A: The IC was originally designed with the idea that two people could be in the game at the same time. If you are IN the game in your IC at the same time as another player, then yes, you would trap them. but since the game is so buggy when multiple people are allowed into it, most sysops disable multi-user play so you will not be able to trap them with your IC.
 
If you do not have shields, the Interdictor will not work with a photon torpedo. (AX.BBS/TW.NET - ML:IDEA@ROK, 5/23/96)
 
Q: "Wouldn't the IC be in the home sector? Why put an IC in the tunnel and not in the main sector? A: If the IC is in the home sector they can still invade it. If they have to go THROUGH an IC and THEN your home sector, it will be ...a lot harder." (AX.BBS/TW.NET - PC-LIB.COM, 5/21/96)