At first this ship appears to be a Game Killing Beast! Look again. The
turn rate and low holds make it worthless for trading. It's possibly the
only other ship other then the ISS that can clean out a planet. The inability
to land on a planet requires another ship but that is only a minor problem
when invading a planet. It's high Transporter range make it more of a space
station (transporter) then anything else. Once maxed out it is the BEST
planet defender you can park in over a planet. The Interdictor Generator
is almost worthless as the turn rate and cost of ship capturing make this
method of earning money pointless.
Q: Does the Photon dampen the effects of an Interdictor on a shielded
planet?
A: Yes.
Q: If I'm in an Interdictor Cruiser with ore in my holds will I trap
anyone who comes in the sector?
A: The IC was originally designed with the idea that two people could
be in the game at the same time. If you are IN the game in your IC at the
same time as another player, then yes, you would trap them. but since the
game is so buggy when multiple people are allowed into it, most sysops
disable multi-user play so you will not be able to trap them with your
IC.
If you do not have shields, the Interdictor will not work with a photon
torpedo. (AX.BBS/TW.NET - ML:IDEA@ROK, 5/23/96)
Q: "Wouldn't the IC be in the home sector? Why put an IC in the tunnel
and not in the main sector? A: If the IC is in the home sector they can
still invade it. If they have to go THROUGH an IC and THEN your home sector,
it will be ...a lot harder." (AX.BBS/TW.NET - PC-LIB.COM, 5/21/96)