SHIP SPEEDS

Turns per warp for different ship types= seconds to warp to next sector. If your ship takes 3 turns per warp it will actuall take 3 seconds of real time to move to another sector. If your in a Interdictor Cruiser which costs 15 turns per warp it will also take 15 seconds of real time to move one sector. Scouts and MFrieghters move the fastest at 2 seconds per warp ie., 2 turns per warp. It is a much more realistic environment and nothing gets your heart pounding more than when your at stardock in your Corp flagship evil as Satan, and you see "Scanners detect a worm hole opening in this sector!" and in a "Flash of Brilliance Lt.Goody Two Shoes warps into this sector" If your the more powerful, Lucky day, if not you should have left when you seen the 1st message! I love playing MBBS with a group of skilled players. Just be more careful!

-Lord Vader of Pgh
 
... I'm mooning everybody right now! You just can't see me!
--- Blue Wave/Max v2.30 [NR]
* Origin: Milliways - Pittsburgh, PA (412) 766-1086 (1:129/179) 10/18/96 1:26am